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#98 | SimFBA | Landing Page Update & CFB Recruiting Update


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Posted

Hi everyone,

After this update, I'm not going to be providing any changes until after June.

Here is a shortlist of today's changes:

  • Fixed bug where Practice Squad offers weren't showing up in NFL News Page
  • Fixed bug where updated NFL gameplans weren't properly being displayed in the news log. This will go into affect for any future changes starting now.
  • Redesigned landing page to place logo near team name. This applies to all four leagues
  • Added a personalized news feed to the landing page
  • Added the option for teams to let the AI recruit for them

Landing Page

The landing page has been redesigned to accommodate more space for the news feed. Here is how it should look for all teams:

image.thumb.png.f8b34aeae8670ff8472cb7d819a107e2.png

 

This update should also resolve some issues that users were facing due to the size of their team's logo. By moving the logo up, everything that the user should be able to see regarding their team should be neatly in view.

 

Personalized News Feed

The Personalized News Feed on the landing page is supposed to be a quick report on anything going on in the league of which the user is viewing. There can be up to 10 news logs in the news page: Five of the logs are dedicated to the most recent updates to the news page, and the other five are the latest updates revolving around your team.

For NFL, any practice squad offers made on a player in your practice squad will appear in the personalized news feed. It's not a notification chime, but this is the best with what I can do right now with the current design.

For all updates on the news, I highly suggest clicking the News button in the navigation bar.

 

Recruiting Update

Users will now have the option to let the AI recruit for their team. This means that they do not have to make any decisions during the season, and the AI will recruit for them. The AI will recruit based on the AI behaviors designated for their specific team. Each week, they will decide whether to place points onto a recruit, or to spend points elsewhere.

I would like to iterate that this is completely optional and is a Quality of Life feature provided for those that may not have as much to dedicate towards recruiting, and simply want to focus on the strategy and gameplanning side of the sim. The AI will recruit for you, but making your own decisions in recruiting will give you more control on the future of your program.

To activate AI control of your program, visit your Team's Recruiting Board and click the Toggle AI button on the left-hand side.

image.png.9f188a20a477e3abfcead9c708f38f91.png

For information on AI recruiting, I highly suggest viewing these two previous dev diaries:

 

Thank you,

 

Tuscan

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Posted

Thanks as always for your hard work, Tuscan.

Posted
  • Added the option for teams to let the AI recruit for them

 

Ooooooooooh.

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